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Category: Game Design Series

Variable Difficulty for 5e and OSR

One of the things that really bug me are the attribute stat values. Why do I need the Strength stat of 12 if all we care about is that it gives me a +2 bonus? Additionally why does the bonus step up every 2, making odd numbers... well odd. I've come up with a new … Continue reading Variable Difficulty for 5e and OSR →

Matthew Game Design Series Leave a comment May 11, 2023 1 Minute

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